Coronavirus is hitting sports hard, but through the many event postponements, whispers of rescheduled dates and fan prayers, the virtual world is kicking into overdrive to fill the gap in live entertainment. iRacing is at the epicenter.The sim racing game, which launched its first eSports series — the eNASCAR Coca-Cola iRacing Series — in partnership with NASCAR in 2009, was well-positioned to fill the gaps in sports entertainment. Drivers across all levels of NASCAR have access to simulator rigs and the iRacing infrastructure was already in place to quickly launch a virtual series featuring t…
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